With the task being to design an interactive exhibit around the topic IoT, we decided to go with the digital twin as it is an emerging and trending topic in the industry right now and in the near future. Criteria for the exhibit is that our prototype should work without supervision and it should be appealing, but also convey useful information in a short time.
To fully understand the topic we did our own research and looked in all directions on how to convey information descriptively, contextually and szenographically. One useful way to start of is creating a poster, that way you have to think about breaking all the information down to just 2-3 minutes reading time. This helped us a lot later on with defining the information and the way we tell it for our final exhibit.
For an exhibit to work properly in any situation, you have to take multiple user groups into account. To experience those and the way interactive exhibits are designed in museums we went to two local museums. While being there we did a shadowing of various users and user groups to learn about their behaviour and about which exhibits work best and what the aspects about them are.
The exhibit lets the user take place in the creation of a digital twin of a wind turbine. We chose the wind turbine because it is familiar to nearly every age group and also has a fairly comprehensible function.
For a first concept we were thinking about a standing desk with a screen being in front of a real
model of a wind turbine, with sounds imitating wind noises coming out of the corners to make the
situation a more realistic experience.
There are four stages of information to go through indicated by the position of the wind turbine to
the cornors, where the changing sound is emitted.
Those stages are structure, live data, simulation and application fields.
The data which get send between the model and its twin are visualized by LEDs making their way from or to one of those wind turbines.
Right now we are prototyping this concept to find flaws with user tests and go through an iterative process towards whats surely going to be an exciting exhibit.